SpyParty is a spy game about human behavior, performance, perception, and deception. While most espionage games have you spend your time shooting stuff, blowing stuff up, and driving fast, SpyParty has you hide in plain sight, deceive your opponent, and detect subtle behavioral tells to achieve your objectives.
Unlike the suave and confident spies you might find in films or books, most spies in spy games are more like super powered commandos--more Rambo than James Bond. By contrast, SpyParty is a new and quite different game about the more interesting and deeper aspects of being a spy.
You should know who the spy is and why the spy is the spy.
Hints vary in quality and how much they reveal, but are mostly meant to help. Gender reveals the gender of the spy, so it should be about a 50% cut in possible suspects each time (casts were selected randomly).
As a small change of pace from the last couple of weeks, we present these still image puzzles created by abearRAWR. As with the video puzzles of the previous weeks, you should be able to spot the spy in all of them, though in some cases the giveaway is extremely subtle. The last one, in particular, requires some outside-the-box thinking. You can (and probably should) click on each to bring up a larger version. Good luck, and good hunting:
After the great response last week, Plastikqs is back with three more puzzles for you to devour. We don’t know what’s easy or hard any more, so the difficulty labels have been removed this time; you can decide between yourselves how they should be ranked!
Thank you to everyone for giving their suggestions for future puzzles; they’ll appear eventually, so you’ll be able to see if you get tricked by your own ideas.
Tsumego is a term used in the game Go to describe small puzzles which focus on whether a group of stones are “alive” or “dead” (captured). With that in mind, Plastikqs presents a new series of small SpyParty tsumego puzzles.
Each clip is about 30 seconds long, and there are no markers or identifiers present. However, the Spy is in there somewhere, and will do something that only a Spy would. If you find yourself saying “well, I guess the spy might do that,” you haven’t yet found the solution. When you find the solution, you’ll know.
These are arranged in what we expect will be ascending order of difficulty, and the solutions will be posted the following week along with three new puzzles. Enjoy!
Roughly two dozen people showed up to compete in Shark Week(end), a weekend-long mini-tournament to test and explore the game’s newest venue, Aquarium. The new venue’s most notable feature is a massive shark that swims back and forth between the sniper and the party, creating temporary (but significant, and predictable) occlusion.
Given the uptick in participation from the Teien tournament in December, the proceedings on the first day lasted roughly three-and-a-half-hours, and not everyone completed every match. Most players played 42 games. The top four slots were as follows: Continue reading →
We’ve just released a new, dramatically improved version of the SCL Game Finder.
Game Finder 1.0 allowed you to search for any player, in any role, with any outcome, within a specific division and on a specific venue, for the previous two regular seasons. Version 2.0 is a massive leap forward in both available information and options. Continue reading →